Target selection, source verification and route planning

Monsters, Cards and Farming

Find mapped MVPs, turn a build requirement into a practical monster route, and measure whether a Zeny or card-farming session is worth repeating.

4 published guides6 toolsEnglish SEA data

Category overview

Use the guides in a practical order.

Efficient farming begins with a clear account goal, not rarity alone. This category connects MVP, card, monster, and map data with practical checks for access, counters, kill speed, route density, completed sale value, costs, and replacement risk.

Guides

Start with the article that matches your current problem.

01MVP guide

MVP Hunting Guide: Locations, Counters and Party Setup

Compare 20 mapped MVP records by level, element, race, size, map, and marker coverage. Open featured bosses directly, prepare a balanced party, and plan a hunt without treating map markers as live timers.

02Economy guide

Zeny Farming Guide and Session Calculator

Separate spendable Zeny, Bound Zeny, and unsold inventory; compare Life Jobs, monster routes, and MVP sessions; then calculate actual net income after consumables and fees.

03Farming guide

Card Drop Gauge and Farming Guide (600 Kills)

See exact green, blue, and purple gauge totals—400, 910, and 10,000 kills—plus daily progress charts, final-day counts, and the Card → Monster → Map workflow.

04Routine planning

Beginner Progression Guide

Place farming inside a realistic daily routine and avoid spending the entire session on a low-access target that does not solve the account's current progression need.

Recommended sequence

What to do next.

  1. 01

    Define the goal first: a build-relevant card, a mapped MVP, a progression material, or completed Zeny income.

  2. 02

    Open the monster record and check level, element, race, size, habitat, drops, and any available rate information.

  3. 03

    Use the World Map to compare markers, travel time, nearby targets, route density, and a safe regroup point.

  4. 04

    Record a timed session and repeat the route only when completed value justifies the time, waiting, and consumables spent.

Tools

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