Maximize RTNW Hazy Forest treasure with the Thursday schedule, three phases, cooldown timing, elemental and card counters, and an efficient score route.
Quick guide summary
| Event time | Thursday 21:30–21:45 |
|---|---|
| Preparation | 3 minutes |
| Combat phases | Three phases, 4 minutes each |
| Multipliers | 1× → 2× → 3× Treasure |
| Battle duration | 30 seconds per monster attempt |
| Cooldown | 3 minutes for battle and plunder |
How Hazy Forest scoring works
Hazy Forest is a solo guild event. Individual players fight and plunder on their own, but participation and rankings contribute to guild competition. Rewards can include red-quality pets, purple cards, refine materials, and red eggshells.
The event lasts 15 minutes: a three-minute preparation period followed by twelve minutes of scoring. The scoring period changes phase every four minutes, raising treasure from 1× to 2× and finally 3×.

| Time remaining | Phase | Priority |
|---|---|---|
| 12:00–08:00 | 1× Treasure | Start one monster battle immediately and fit a plunder attempt into the cooldown. |
| 08:00–04:00 | 2× Treasure | Use plunder, battle, then another plunder if the cooldown permits. |
| 04:00–00:00 | 3× Treasure | Battle immediately, plunder during cooldown, and squeeze in the final battle near 01:00. |
Three ways to earn treasure
Both monster challenges and Treasure Plunder enter a three-minute cooldown. A perfect twelve-minute route can therefore fit four monster challenges, but only when the first attempt starts promptly.

- Start Battle: deal as much damage as possible to the current Treasure Monster during the 30-second attempt.
- Treasure Plunder: challenge a player from another guild and steal treasure according to battle conditions.
- Random incidents: claim Golden Flowers and Chests that appear on the Hazy Forest screen. A Golden Flower awards 1,000 treasure, while Chests award more.
Build an Element, Race, and Size counter set
The featured monster keeps a fixed Element, Race, and Size for that event cycle. Countering all three can create a much larger gain than simply adding general attack.
Archers and Gunslingers can purchase matching arrows or bullets. Other classes can use attack-conversion ores; the guide notes that one ore lasts 30 minutes, enough for the full event.

| Counter layer | How to prepare | Useful examples |
|---|---|---|
| Element | Convert your attack to the element that counters the monster and add matching elemental damage cards. | Santa Poring, Mandragora, Vadon, Drainliar; elemental arrows, bullets, or ores. |
| Race | Use cards that increase damage against the listed race. | Hydra for Humanoid in the example. |
| Size | Use damage-versus-size cards or size-modifier effects. | Minorous for Large and Drake as a broad size-modifier example. |
Why starting at 12:00 matters
Starting the first monster battle at the twelve-minute mark aligns later cooldowns with the eight-minute and four-minute phase changes. That leaves enough time for another 3× attempt around the one-minute mark.
Starting late in phase one—for example around nine minutes remaining—pushes the next attempts to six and three minutes, reducing the number of high-multiplier battles.

Optimized phase-by-phase route
Use Start Battle at 12:00 remaining, then launch one Treasure Plunder while the battle action is cooling down.
At 08:00 remaining, complete a plunder, use Start Battle, then use another plunder when its cooldown ends.
At 04:00, use Start Battle, add a plunder during cooldown, then begin the last Start Battle as close to 01:00 as possible.
Pick up Golden Flowers and Chests immediately, but do not delay the time-sensitive Start Battle windows.
Pre-event preparation checklist

- Confirm the current monster's Element, Race, and Size before 21:30.
- Buy the correct arrow, bullet, or ore and equip the matching card set.
- Prepare a high-single-target-damage skill loadout for the 30-second test.
- Gather during the three-minute preparation period to improve guild participation buffs.
- Use a timer or watch the event clock closely so the first battle begins at 12:00 remaining.
Frequently asked questions
When is Hazy Forest in Ragnarok: The New World?
Hazy Forest runs Thursday from 21:30 to 21:45, with three minutes of preparation and twelve minutes of scoring.
How many times can I challenge the Hazy Forest monster?
The guide's three-minute cooldown allows up to four monster attempts during the twelve-minute battle period when the first attempt starts immediately.
How do I increase Hazy Forest damage?
Prepare counters for the monster's Element, Race, and Size using attack conversion, ammunition, and appropriate cards, then use your strongest 30-second single-target setup.
What is the best Hazy Forest timing route?
Battle at 12:00, 08:00, 04:00, and about 01:00 remaining, while fitting Treasure Plunder attempts between those cooldowns.
